Loft Tools Blender Add-on

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Introduction

In 3D modelling, Lofting is a method to create smooth surfaces from curve profiles. You define cross-sections of the desired shape at chosen locations and a software builds a smooth 3D shape that fit those cross-sections.

This Blender add-on, Loft Tools, works with Curves data-blocks as input cross-sections, and outputs a Mesh that that smoothly joins the input cross-sections using Geometry Nodes.

Main Features

  • At the core of the add-on, there is Geometry Nodes Modifier.

  • A set of basic lofted shapes to start with.

  • Pie Menu and Sidebar panel in 3D View with all essential operators.

  • Set Loft Curve/Handle Type both on U and V axes. The curves that define cross-sections are called U Curves, and the curves that join them and form the lofted mesh — V Curves.

  • Gizmos for Bezier handles on V axes and Handles Transform operators.

  • A single geometry can have separate and independent lofted surfaces. Loft Group operators allow selecting, separating, and merging the surfaces.

  • Common Curves utilities have the corresponding Loft variants:

    • Toggle Loft Cyclic operator allows creating loops on both U and V axes.

    • Subdivide Loft Segments operator adds cross-sections naturally along the existing lofted surface.

    • Duplicate in Loft Group. When duplicating a curve, you can control where you add it, before or after the selected curve.

  • NURBS surface order, knots mode, and weight parameters can be edited with dedicated operators.

Note

Supported Blender version: 4.5

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